Published Papers
Timetable Scheduling for the Department of Data Science and Knowledge Engineering
2020-06-25
Investigating whether ILP and metaheuristic approaches could be applied to generate timetables for the Department of Data Science and Knowledge Engineering (DKE) at Maastricht University, and improve them in terms of student satisfiability.
NLP Approach to Annual Reports Analysis
2020-05-27
Using text mining and NLP methods to extract relevant information about changes in a company, such as people, new products or stores, from its annual reports as well as extracting the general sentiment of these texts.
Evolutionary Robotics Simulator — Dust Collecting Robot
2020-03-15
A solution to the dust collecting robot problem using a 2D simulator with collisions, basic physics and several environments, trained with an evolutionary algorithm on a neural network.
Improved Algorithm Selection in the Hyper-Agent Approach to General Video Game Playing
2020-01-22
Furthering research along the lines of the hyper-agent approach in General Video Game Playing. Research project for the Master in Artificial Intelligence at Maastricht University.
Automatic Evaluation Plug-in for Moodle
2019-07-05
A tool for the automatic evaluation of programming exercises integrated in the Moodle platform. Presented at the JENUI 2019 congress. (Paper in Spanish)
Andantino Alpha-Beta AI Approach
2019-10-27
Creation of a Game Engine for Andantino, a two-player board game, and implementation of several AI approaches based on the alpha-beta framework.